Chaser 13
General Characteristics
In-game code
Stalker czyste niebo patch 1 5 07 playoff 1. There are a few things you should do before you start installing. There are a few things you should do before you start installing. Download video owl city honey and the bee. Yojimbo v3 0 2 sn keygen for mac 0. ITunes is the easiest way to enjoy your favorite music, movies, TV shows, and more on your PC. A close-up of the Chaser 13's receiver. The words 'Model 88' can be seen printed on it. The Chaser 13 is commonly mistaken for the Winchester 1300, although on the receiver of the Chaser 13 it has the words 'Mossberg model 88' printed on it.
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Type
Feeding and cartridge
- 6 round capacity (7 in Call of Pripyat)
Weight
Statistics
Shadow of Chernobyl
- Accuracy: 50
- Handling: 100
- Damage: 88
- Rate of Fire: 100 RPM
Clear Sky
- Accuracy: Low (Buckshot rounds)
- Medium (Slug & Dart rounds)
- Handling: Good
- Damage: 100%
- Rate of Fire: 80 RPM
Call of Pripyat
- Accuracy: 70
- Handling: 70
- Damage: 51
- Rate of Fire: 85 RPM
“ | A Western smoothbore shotgun that is extremely popular around the world thanks to its amazing reliability and faster reloading speed. Particularly valued for its functionality by the Zone's hunters. All of its parts are coated with an anticorrosion compound. - Call of Pripyat in-game description | ” |
The Chaser 13 is a shotgun that appears in all three S.T.A.L.K.E.R. games.
Appearances Edit
Shadow of Chernobyl Edit
Professor Sakharov will sell them after the Marked One accompanies Professor Kruglov in taking the measurements for the Psi-Helmet. Pavlik, Chef, Snitch, and Lukash's expert bodyguards are the only stalkers armed with Chaser 13 shotguns, making it exclusive to the Freedom Faction. It is also wielded by Pavlik and a few Monolithians sport it in the Pripyat headquarters.
The tube magazine holds up to 5 rounds, with one round chambered (5+1 configuration). It weighs 3.0 kg unloaded. It's very useful to deal with most mutants (aside from the Pseudogiant) and lightly armored hostiles.
One unique variant of this weapon called Combat Chaser exists.
Clear Sky Edit
In Clear Sky, the Chaser 13 is widespread and commonly employed by experienced members of most factions. It can also be found on several Zombified Stalkers in Yantar, and in a stash in the Great Swamp near the pump station, the coordinates of which can be bought from either Cold or Nimble for 1500 RU. It can be upgraded by most technicians, although it has very low stopping power compared to the other games. Telepath rpg servants of god rapidshare files. Its barrel can be threaded to allow better accuracy with slug and dart rounds at the expense of the ability to fire shotshells. It's a very reliable weapon, extremely effective at close and usable up until medium range, and can be used in a pinch against heavily armored targets when loaded with slug or dart rounds. The weapon can be upgraded to hold up to 8 shells.
Potensic a20 mini drone user manual. The Chaser 13 is a very valuable weapon at the start of the game, given the lack of automatic weapons and the abundance of shotgun ammo. Even later on, it still remains a good tool to dispatch dogs and other such small mutants.
Call of Pripyat Edit
This weapon can be acquired in the beginning of the game. Many Loners, Bandits and Freedom members carry it, and it can be purchased from Owl. It now has a 7 round capacity (9 after upgrade), and can be upgraded to semi-automatic. However a SPSA-14 can also be found in the beginning of the game, which is definitely a superior shotgun, sporting a semi-automatic firing mode by default and better stats.
However, it still has some advantages over the SPSA – weighing lighter, but still packing almost as much punch – along with its tighter grouping of shots, a more methodical shotgun user might be able to get more out of its 50 damage per shell than they would with the more rapid-fire SPAS.
Patch Corner
Trapper, a mutant hunter, can also give the player his custom Chaser 13, the Predator, after completing his list of mutant hunting related jobs.
Multi-chambering techniqueEdit
Combat shotguns like the Chaser 13 and SPSA-14 can chamber different types of shells simultaneously. For example, a Chaser 13 can be loaded with 4 shot shells, 2 slug rounds and 2 dart rounds. This is done by pressing the fire key during reloading to stop the reload. Once satisfied with initial load, pressing the 'Change ammo type' key ('Y' key by default) will have the player reload with a different kind of shell. This method allows the player to adapt to different situations quickly, as one can rapidly switch from unarmored target hunting to armor puncher in a moment's notice. Since you can't choose which shells to use after loading, it is best if you load 1 slug, 1 shot, 1 slug, and so on, for flexibility's sake.
TriviaEdit
- The Chaser 13 is commonly mistaken for the Winchester 1300, although on the receiver of the Chaser 13 it has the words 'Mossberg model 88' printed on it. This is commonly visible if the game's: texture, object, and anti-alias levels are set near half the bar.
- It should also be noted that in the game files, its scripts refer to it as the wpn_wincheaster1300. It is odd that the developers chose to use the Mossberg 88 as a mirror while using the Winchester 1300 as a script name.
- In Shadow of Chernobyl, the Chaser 13's viewmodel is aimed slightly above the crosshair.
- The Chaser 13's model graphic changed in Clear Sky and Call of Pripyat. The Chaser 13's receiver is now painted dull black, while during Shadow of Chernobyl, the weapon's receiver was painted light green.
- This shotgun is described as having 'all its details coated with a weather-resistant finish' which, as per standard on a Maverick 88 Cruiser/Persuader, would be a Parkerized finish (which actually has a matte gray look).
GalleryEdit
Shadow of Chernobyl Edit
First person view
Iron sights
Reloading
Third person view
The weapon's world model in Shadow of Chernobyl
Call of Pripyat Edit
First person view
Iron sights
Reloading
Third person view
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Weapons of S.T.A.L.K.E.R.: Shadow of Chernobyl |
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Pistols | PMm · Noiseless Pistol (PB1s) · Fort-12Mk2 (Fort-15) · Martha · Walker P9m (Walker 9x18) · Kora-919 (Noiseless Kora) · SIP-t M200 · UDP Compact · Black Kite (Big Ben) | Shotguns | Sawed-off shotgun · Chaser 13 (Combat Chaser) · SPSA14 (Threaded SPSA14) | Submachine Guns | Assault Rifles | AKM-74/2U (Akm 74/2U Special) · Akm 74/2 (Fast-shooting Akm 74/2) · Obokan (Sniper Obokan, Storming Obokan) · VLA Special Assault Rifle (Sniper VLA) · Tunder S14 ('Tunder' 5.45 ) · IL 86 (Balance IL 86, Lightened IL 86) · TRs 301 (Sniper TRs-301) · SGI-5k (Sniper SGi 5k) · GP37 · FT-200M | Sniper Rifles | Grenades | RGD-5 grenade · F1 grenade · Smoke grenade | Grenade Launchers | Attachments | Silencer · SUSAT scope · PSO-1 scope · M203 grenade launcher · GP-25 Kostyer grenade launcher | Melee Weapons | Cut Weapons | HPSS-1m · Hunting rifle · RP-74 · FN P90 · M134 Minigun · RG-6 m209 · 'Farshooter' SVDm-2 · MAC10 · GSh-18 |
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The Patch Place
Weapons of S.T.A.L.K.E.R.: Clear Sky |
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Pistols | PMm (Inscribed pistol) · Noiseless Pistol (PB1s) · Fora-12 · Martha · Walker P9m · Kora-919 · SIP-t M200 · UDP Compact · Black Kite (Modified shooter) · HPSS-1m | Shotguns | Shotgun · Hunting rifle · Chaser 13 (A bandit's Chaser 13) · SPSA14 (Ripper shotgun) | Submachine Guns | Assault Rifles | Akm 74/2U · Akm 74/2 (Trophy Akm 47/2) · AC96/2 (Duty member's assault rifle) · SA Avalanche · Tunder S14 · IL 86 · TRs 301 · SGI 5K · GP-37 · FT 200M | Sniper Rifles | Machine Guns | RP-74 (Tank machine gun) | Grenades | Grenade Launchers | Bulldog 6 · RPG-7u | Add-ons | Silencer · SUSAT scope · PSO-1 scope · M203 grenade launcher · GP-25 Koster | Melee Weapons | Cut weapons | Weapons | Variants | AC96sl · 'Avalanche' Vintar · Akv 74 · Big Ben · 'Freedom' Chaser · Fora-14 · FT 202M · HPCS-1 · IL86s · SGI 5.45 · SPSA-AUT · SV-Am · TPs 'Left-hander' · Tunder S14sn · Viper 5m |
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Weapons of S.T.A.L.K.E.R.: Call of Pripyat |
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Pistols | PMm (Honorary PMm) · Noiseless Pistol (PB1s) · Fora-12 · Martha · HPSS-1m · Walker P9m · Kora-919 · SIP-t M200 (Alpine) · UDP Compact (March) · Black Kite (Steppe Eagle) | Shotguns | Sawed-off shotgun · Hunting shotgun · Chaser 13 (Predator) · SPSA-14 (Carabiner) · Eliminator | Submachine Guns | Assault Rifles | AKM-74/2 · AKM-74/2U · AC-96/2 · SA Avalanche · Tunder S14 (Storm) · IL 86 · TRs 301 · SGI-5k (Strelok's SGI-5k) · GP37 · FT-200M | Sniper Rifles | Vintar BC (Tide) · SVDm-2 (Lynx) · SVUmk-2 (SVU2-A) · Gauss rifle | Machine Guns | Grenades | RGD-5 grenade · F1 Grenade · Smoke grenade | Grenade Launchers | Add-ons | Silencer · SUSAT scope · PSO-1 scope · M203 Grenade Launcher · GP-25 Kostyer | Melee Weapons | Cut weapons |
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Bandits |
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Locations | Cordon · Garbage · Dark Valley · Wild Territory · Yanov · Zaton | Notable members | Clear Sky | Borov · Flayer · Limpid · Senka · Stringov · Tooth · Yoga | Shadow of Chernobyl | Call of Pripyat | Dwarf · Jack · Knuckles · Shishak · Sultan |
| Equipment | Armaments | AC-96/2 · AKM-74/2 · AKM-74/2U · Black Kite · Chaser 13 · Eliminator · Fora-12 · HPSS-1m · Hunting shotgun · Kora-919 · Noiseless pistol (PB1s) · PMm · SA Avalanche · Sawed-off shotgun · SPSA-14 · Viper 5 · RGD-5 Grenade · F1 Grenade | Armour | Gas mask · Bandit jacket · Trenchcoat · Stalker suit · Merc suit |
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Clear Sky |
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Locations | Swamps · Cordon · Garbage · Dark Valley · Agroprom · Agroprom Underground · Yantar · Red Forest · Military Warehouses · Limansk · Limansk Hospital · Chernobyl NPP | Notable members | Cold · E. F. Kalancha · N. A. Lebedev · Nimble · Novikov · V. I. Suslov · Ivan Trodnik | Equipment | Armaments | Makarov PM · Fort-12 · Colt M1911A1 · H&K MP5 · Sawn-Off TOZ-66 · TOZ-34 · Mossberg Maverick 88 · AKS-74U · AKS-74 · Enfield L85-A2 · ZM LR-300 · SIG SG-550 · RPG-7 · EM1 Rifle | Armour | Leather jacket · Stalker suit · CS-3a body armor · CS-2 body armor (NPC only) · CS-1 body armor · Vintage CS-3a body armor |
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Freedom |
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Locations | Dark Valley · Army Warehouses · Yanov · Red Forest | Notable members | Clear Sky | Ashot · Ganja · Chekhov · Kostyan · Lingov · Raven · Yar | Shadow of Chernobyl | Insane stalker from the Freedom faction · Leshiy · Lukash ·Murk · Pavlik · Screw · Skinflint · Twig · Cap · Chef · Max | Call of Pripyat |
| Equipment | Armaments | AKM-74/2 · Black Kite · Chaser 13 · GP-37 · HPSS-1m · IL 86 · Kora-919 · Martha · SGI 5k · SIP-t M200 · SVDm2 · SVUmk2 · TRs-301 · UDP Compact · Viper 5 · Walker P9m · RGD-5 Grenade · F1 Grenade | Armour | Gas mask · Tactical helmet · Wind of Freedom suit · Guardian of Freedom suit · Freedom exoskeleton |
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Loners |
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Locations | Cordon · Garbage · Agroprom · Dark Valley · Rostok · Yantar · Army Warehouses · Red Forest · Zaton · Yanov · Pripyat | Notable members | Clear Sky | Amit · Aydar · Drifter · Father Valerian · Forester · Hound · Lefty · Orest · Shilov · Sidorovich · Strelok · Stringov · Thrush · Van · Valka Squint (mentioned-only) · Vasyan · Wild Napr · Wolf | Shadow of Chernobyl | Arnie · Baldy · Barkeep · Bes · Clumsy · Doctor · Fanatic · Fang · Father Diodor · Fox · Garry · Ghost · Gordon Freeman · Guide · Hunter · Master · Mole · Nimble · Oleg 'Fiend' Gusarov · Otter - (Mentioned Only) · Petruha · Scarecrow · Seriy · Sidorovich · Smartass · Snitch · Sparrow · Tolik · Vampire · Yurik · Zhorik | Call of Pripyat | Awl · Barge · Beard · Bonesetter · Cardan · Crab · Crest · Danila · Garry · Garmata · Grizzly · Hawaiian · Joker · Mace · Mitay · Nitro · Noah · Owl · Petruha · Pilot · Topol · Senka · Sledgehammer · Sliver · Snake · Snag · Spartacus · Spirit · Torba · Trapper · Tremor · Tuna · Vano |
| Equipment | Armaments | PMm · Noiseless pistol (PB1s) · Fora-12 · HPSS-1m · Martha · Walker P9m · Kora 919 · Shotgun · Hunting Rifle · Chaser 13 · SPSA-14 · Eliminator · Viper 5 · AKm 74/2U · Akm-74/2 · AC96/2 · Vintar BC · SA Avalanche · Tunder S14 · IL 86 · TRs-301 · SGi 5k · GP-37 · FT-200m · RGD-5 Grenade · F1 Grenade | Armour | Gas mask · Curtain helmet · Leather jacket · Trenchcoat · Stalker suit · SEVA suit · Radiation suit · Exoskeleton |
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